using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_DAL_351 : SimTemplate //* Blessing of the Ancients
	{
		// Give your minions +1/+1.

        public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
        {
            p.allMinionOfASideGetBuffed(ownplay, 1, 1);
			p.drawACard(CardDB.cardIDEnum.DAL_351ts, ownplay, true);
			if (p.ownMinions.Count > 3) p.evaluatePenality -= 20;
        }
    }
}